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An Ontology for Computer Games

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An Ontology for Computer Games. Foundations of Interactive Game Design ... Free movement in 2D around a 3D world. as well as the ability to jump ...



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An Ontology for Computer GamesPage 1Creative CommonsAttribution 2.5creativecommons.org/licenses/by/2.5/An Ontology for Computer GamesFoundations of Interactive Game DesignProf. Jim WhiteheadJanuary 22 2007Page 2Upcoming Assignments & ExamsDue Today Team selection for game design projectsFriday January 26 First exam Will cover all material covered in lectures Material from readings also fair game even if not covered in lecture Will give a list of study questions in class WednesdayWednesday January 31 Gamelog: game from classics listFriday February 2 Description of your original drawingbased game Will have presentation on Doodler website in upcoming classhttp://www.soe.ucsc.edu/classes/cmps0 80k/Winter07/Page 3Game Ontology ProjectA framework for describing analyzing and studying gamesIdentifies... Main structural elements of games Relationships between themCreated as a Wiki Intended to be a collaborative effort Jose Zagal is primary contributor and organizer A future class assignment will involve adding examples to Wiki entries You should feel free to contribute to this Wiki www.gameontology.orgPage 4Top level categories in ontologyInterface user interface controllers control schemeRules game and gameworld rulesEntity manipulation Changing attributes or abilities of entities in game worldGoals Ingame objectives or conditionsRules and Interface are the most fleshedout sectionsHierarchical ordering of entries A tree structureRest of lecture will focus on rulesPage 5RulesRules section of game ontology is divided into Gameplay rulesRules imposed on a gameworld that make interactions with it a gameJust randomly moving about and interacting with a gameworld doesnt create a gameits just infrastructure upon which you can create a game Gameworld rulesRules that describe the behavior of the world containing the players avatarGravity (or lack thereof)Allowable actions (can I swim in the lake or is it just an obstacle?)What items can break or be movedPage 6Cardinality of Game ...

Source: www.cse.ucsc.edu


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