Home > Programming > Java Programming
Mobile Game Programming ITP 382 (4 Units)
Sort Desciption:Multithreaded Game Programming. Reading Assignment: Micro Java Game Development Chapters 112. Lab:. J2ME Demo I. Week 10 Java 2 Micro Edition Game ...
Content Inside:Mobile Game Programming ITP 382 (4 Units)Page 1 1 Mobile Game ProgrammingITP 382 (4 Units)Objective This course is an extensive overview of the latest in mobile gaming. Students will learn how to develop interactive games for a variety of mobile devices including cellphones PDAs and Pocket PCs. The course culminates with the completion of your very own interactive game on your chosen platform. Knowing how to develop quality games for mobile platforms is increasingly importantas the mobile gaming market continues to explode. Mobile games run on less powerful devices than their PC counterparts with smaller screens and controls designed for telephony but they are also running on devices that are portable ubiquitous and networked. They offer the potential for a whole new style of game: not media poor by comparison to PC or console games but communication rich. This course will enable students to develop to this specification with both creativity and confidence. Concepts ProcessorLimited Environments Dynamic Memory and Limited Environments Static Storage Limitations Network and Online Gaming The Mobile Market Prerequisite Previous Programming Experience Lecture 3 hrs/week Lab 2 hrs/week RequiredTextbooks Pocket PC Game Programming Using the Windows CE Game API by Jonathan S. Habour Prima Publishing. 2001. ISBN: 0761530576. Palm OS Game Programming by Nicholas Pleis Prima Publishing. 2002. ISBN: 1931841195. Building Great Flash MX Games by Matthew David Wiley Publishing Inc. 2003. ISBN: 0764519859. Micro Java Game Development by David Fox and Roman Verhovsek Addison Wesley Professional. 2002. 0672323427. Software Development for the QUALCOMM BREW Platform by Ray Rischpater Apress. 2003. ISBN: 159059116X. Mobile .NET by Derek Ferguson Apress. 2001. ISBN: 1893115712. Page 2 2 Grading The following pointstructure will be used in determining the grade for the course.Final grade will be based upon the total points received the highest total in t ...
Source: www.itp.usc.edu
![]()
![]()
![]()
![]()
![]()
![]()
![]()
![]()
![]()
![]()
![]()
![]()
![]()
![]()
![]()
![]()
![]()
![]()
![]()
![]()
![]()
![]()
![]()
![]()
![]()
![]()
![]()
![]()
![]()
![]()
![]()
![]()
![]()
Related Files
<>An Introduction to Java Programming
Filed under: Programming and Java ProgrammingType java Welcome to run the program. A sample run of ... You can run the Java program from the DOS prompt using. the java command. ...
Java Server Programming: Principles and Technologies
Filed under: Programming and Java Programminglargescale serverside applications using the Java programming language. ... Professional java server programming J2EE edition. Wrox Press Inc. ...
Java Programming Language SL275
Filed under: Programming and Java Programminglanguage; objectoriented programming. with the Java programming language; and ... SL275: Java Programming Language. 2 of 5. Sun Educational Services ...
Java 2 Enterprise Edition (J2EE) Certificate Program
Filed under: Programming and Java Programmingthat are available with the Java programming language. and development environment. .... database tasks and transactions from a Java program. ...
Programming mobile devices with J2ME
Filed under: Programming and Java ProgrammingJava's interfaces, with the possibility of using a layer programming structure in ... For example the access to a built-in camera in a mobile phone by means of ...
